Join the CinePaint Team!
- All technical discussion should be directed to the developers
mailing list
- Any new CinePaint files you create must have a proper notice
at the top, something like this:
// Description: [foobar.cpp] Performs Foo
transformation on image using Bar library
// Copyright 2008/03/01 Robin Rowe <robin.rowe@cinepaint.org>
// License: BSD <http://opensource.org/licenses/bsd-license.php>
- Team members are listed on the website and will use real
names in emails, not aliases
- CinePaint
Debugger Opened 2008.02.29 [CinePaint is
popular advanced image editing software used by pro photographers
and studio visual effects artists. AAre you interested in debugging
gui apps? CinePaint uses GTK+, FLTK, and many image libs. Fun
for someone who likes solving puzzles and crushing bugs. Some
knowledge or interest in learning C/C++ and how to debug using
gdb (or xcode) and printf necessary.]
- CinePaint
QA Tester Opened 2008.02.29 [CinePaint is
popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in doing
QA on a significant graphics app? Need to prepare test plans,
automate testing, and monkey test. Some knowledge or interest
in learning QA tools and procedures necessary. Fun for someone
who likes graphics and is interested in QA.]
- CinePaint
Cons Packager - Opened 2008.02.27 [CinePaint
is popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in learning
an alternative to autotools? Cons is a simple widely-used, but
not well-known build system based on Perl. Some knowledge or
interest in learning cons, Perl, and autotools necessary. Fun
project for someone who likes Perl and is interested in build
systems.]
- CinePaint
Mac GTK+ Port Developer - Opened 2008.02.26. [CinePaint
is popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in having
Linux GTK+ GUI code build natively on Mac OS X without X11? CinePaint
has a native Mac port of GTK+ that's made a lot of progress.
It works well enough to support simple apps, but not CinePaint
yet. Our Mac developer resigned to join Apple. A great project
for someone who wants to play with xcode and create ports of
popular Linux apps on Mac OS X. Knowledge or desire to master
Mac-native GUI API necessary.]
- CinePaint
Macintosh Package Maintainer - Opened 2008.02.26. [CinePaint
is popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in learning
how to build UNIX-based code on Mac OS X? A great project for
someone who wants to play with xcode and master the basics of
package management on Mac OS X.]
Filled CinePaint Positions
- CinePaint
QA Tester Opened 2008.02.29 Filled 2008.03.01 for Macintosh
by Héctor Tranche Cerezo in Madrid, Spain, who's a graphic
designer. [CinePaint is popular advanced image
editing software used by pro photographers and studio visual
effects artists. Are you interested in doing QA on a significant
graphics app? Need to prepare test plans, automate testing, and
monkey test. Some knowledge or interest in learning QA tools
and procedures necessary. Fun for someone who likes graphics
and is interested in QA.]
- CinePaint SCons Packager - Opened 2008.02.28. Filled 2008.02.28
by Hwei Sheng Teoh in Vancouver, Canada, who's a software engineer
writing network security software and also a Debian
developer. [CinePaint is popular advanced image
editing software used by pro photographers and studio visual
effects artists. Are you interested in learning an alternative
to autotools? SCons is a simple widely-used, but not well-known
build system based on Python. Some knowledge or interest in learning
Scons, Python and autotools necessary. Fun project for someone
who likes Python and is interested in build systems.]
- CinePaint
Embedded Perl Integrator - Opened 2008.02.26. Filled 2008.02.27
by Jeff Keys in Oceanside, California, who works for CBS as a
Perl programmer at CSTV Online, Inc. with over 200 college athletic
websites (e.g. http://uclabruins.cstv.com/). [CinePaint
is popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in learning
how to embed Perl in a GUI app? A great project for someone who
wants to play with Perl and graphics. This project is to port
the Perl plug-in from GIMP to CinePaint. Although superficially
similar, CinePaint has a more powerful graphics engine that enables
it to handle high fidelity image files (such as OpenEXR files
output from Blender). GIMP plug-insi usually port easily to CinePaint
because the API is similar. Minor C coding (switch/case) is needed
to handle interfacing 16-bit and 32-bit color channels. An easy
Perl embedding project that doesn't present a high bar. Some
knowledge or interest in learning C, Perl, and autotools needed.]
- CinePaint
RPM Package Maintainer - Opened 2008.02.11. Filled 2008.02.14
by Sudirikku Mohanjith in Colombo,
Sri Lanka, who was the main developer of OrangeHRM
and created rpms for OrangeHRM. [CinePaint is
popular advanced image editing software used by pro photographers
and studio visual effects artists. Are you interested in learning
how to build rpm, deb and other types of packages? This project
does not require you become involved in the bureaucracy of Debian,
Fedora, etc. You only need to edit scripts that will build the
packages from a terminal.CinePaint has a broken 'make rpm' target
that could probably be fixed with less than a day's effort. We
would like 'make deb' and 'make tqz' targets, too. You don't
need to know how to code in make. A simple shell script and HOWTO
would do. We can hook it into make. We will build and host the
packages on our server where a simple link to us will enable
yum and apt-get to handle installation correctly against dependencies.
Someone (optionally you) will QA that against all the major distros
and 64Studio and Grafpup. A great project for someone who wants
to write simple shell scripts and master the basics of package
management on a broad spectrum of distros.]
- CinePaint
Debian Maintainer - Opened 2008.02.03. Filled 2008.02.11
by Aedan Kelly in in London, England, who is on the development
team for sidux, a Debian sid-based
distro. [CinePaint is a popular advanced image
editing tool used by pro photographers and studio visual effects
artists.Our Debian maintainer has moved on to other projects.
We need someone to take his place. You'll want to join the Debian
multimedia group, master our existing deb package setup, and
keep good notes to write a HOWTO of the process.A great project
for someone who wants to be involved with Debian for a significant
project like CinePaint that's already been packaged and won't
require a lot of effort.]
- CinePaint CMake Developer - Filled 2008.01.18 by Michel Lesoinne
in Colorado (Belgium originally) where he does consulting in
Computational Aeroelasticity. Created CMake build system for
Glasgow.
CinePaint Administrators
- Robin Rowe - Project Leader (Hollywood, California)
- Kai-Uwe Behrmann
- TIFF plug-in, gimp-print and CMS integration (Chemnitz, Germany)
Photographer of architecture and landscapes as well as creating
panoramas on medium format film.
CinePaint Contributors
- Robert Cadena - Python integration
- Jonathan Cohen - RnH tarball (Los Angeles, California)
Film Gimp developer at Rhythm & Hues
- Damien Couderc - PMK
integration
Unix system administrator seeking work, OpenBSD
developer, PMK developer
- Doug Creel - (Los Angeles, California)
Technical director at Sony Pictures Imageworks
- Alan Davidson - HDR plug-in (Los Angeles, California)
At Sony Pictures Imageworks
- Christian Deister - Spot mascot (Munich, Germany)
- Cyril Gyot - PNG plug-in
- Drew Hess - OpenEXR plug-in (San Rafael, California)
At ILM
- David Hodson - Cineon and DBP plug-ins (Australia)
- Alan Horkan - Gfig Documentation (England)
- Tom Huffman - Documentation
- Chris Keith - Documentation
- Andrew Lau
- Debian Packager (Sydney, Australia)
Computer Science and student representative, University
of New South Wales
- Fabio Marinelli - Utilities, Documentation, GTK, Windows
(Rome, Italy)
- Andy Prock
- Mac Port Lead (Edgewood, Washington)
Developer at Apple working on Final Cut Pro. Masters
Degree in C.S. from Western Washington University. Ported Unicon to the Mac.
- Dave Nagle - First CinePaint splash screen
- Robert Nolan - FreeBSD Port
- Michael Park - Java plug-in
- Glenn Powers
- Film Gimp logo, Testing and Debugging (Chicago, Illinois)
Documentary still photographer who likes to shoot Kodak T-Max
400 B&W film
- Karl Rasche - Mac Port (Clemson, South Carolina)
Working on Ph.D. Currently doing work with distributed realtime
rendering (i.e., GL on a cluster). Created Matterial flipbook.
Can usually be found on irc.openproject.net:#matterial or irc.gimp.net:#clug
- Rene Rask - RPM Integration
- Sam Richards - Merge Master (Los Angeles, California)
At Sony Pictures Imageworks
- Nivedita Sahasrabudhe - RnH source changes (Los Angeles,
California)
Developer at Rhythm & Hues
- Hartmut Sbosny - plug-in for creating HDR imagery
from LDR exposures
- David Schmenk - FITS plug-in
- Nathan Wilson - Mac Port (Los Angeles, California)
Linux software lead at
Dreamworks
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